![]() I spent a great deal more time on the second pack than my first pack making sure to fix some issues such as skill lighting not showing on characters, stage enviromnent/rimlighting, and getting the shaders to work inside the lobby! The smooth shaders gives a smooth, H-Graphics-like look to the game! The second Cel-Shade type aims to keep things a little closer to vanilla, but with the same sharp cel-shading style of my first pack. The first Cel-Shade type makes it look like most cel-shade games out there. ![]() ![]() After a lot of researching, here they are: My Shader overhauls.
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